Sunday, July 29, 2012

Engaging Audiences for Optimum Learning Output

Great online trainings not only cater to reaching out to maximum audiences across geographies at any given point of time, but also they offer superior learning experiences, which even can be rated higher than the conventional learning model in terms of quality and effectiveness. With increasing competition in this space, the challenges for the training solutions providers have been manifold, partly because the faster innovation in learning technologies infuses unlimited expectations in learners' mind. That in turn pitches a war path for training solutions providers to seriously optimize the crafting of online training in a manner that could even engage the audiences more effectively than that of a physical training environment. Here are are some important pointers for an engaging online training model.

Online Icebreaker

In an online training environment, audiences don't expect a boring, high-sounding introduction speech. What they want is a compelling, warmed-up starter, which would drive their curiosity and engage them for a longer duration. So what do you do then? Start with a great anecdote? Bang with a survey poll? Or surprise them with some amazing facts, not available to public easily? The call is yours. Different audience groups have different tastes, but the single fact that bind them all is pure emotion. Charge them with a hot starter that would transform their enthusiasm into a riveting life-time experience.

Peer Partnership and Team Activities

Online environment offers a wide range of possibilities for collaborative learning. Engaging students in collaborative learning can significantly increase their learning standard. According to a research, students remember only 10% what they read by themselves; however, they can remember 70% what they discuss with others, and even remember 95% what they teach to others. Thus a collaborative learning with with peers and team-based activities can help improve the learning standards of students. With a range of new technologies available, you can adopt some pertinent ones like micro-blogging, discussion forums, instant messaging, interactive white boards, and audio and video conferencing to enrich their learning experience.

Reflective Activity

Online learning environment can be transformed into a pure reflective medium in which students can express their thoughts through various tools such as blog, wiki, and email. As a reflective activity takes some time to cogitate and deliver the task, the solution provider can assign them with complex questions, which would require a fair amount of brainstorm and reading from various sources before expressing their thoughts on a collaborative space. Moreover, you can ask online participants to create a movie by themselves and post it on YouTube and send the link for trainer review. This way students can group them and pitch in for a better creative output.

Authentic Activity

Activities are an essential part of any learning model. In online model, during any coursework or session or post fact, you can engage students with random instant questionnaires from a master question bank. With various types of ratings and ranking systems, you can ensure students are both learning and also getting incentive. This will certainly optimize the learning process of students.

Games and Simulation

Games and simulations are a great incentive for online learning. Learning with fun is the new truth. While designing an online learning coursework, you can embed videos, games, and simulated stories to enrich the learning process. With advanced software on gaming and simulation hitting market every other day, the learning solution provider can offer a comprehensive teaching model by adopting to various tricks, and they work as well.

Learner-led Activity

When learners take the lead in designing and delivering various activities, they feel empowered and responsible for their actions. This model provides online learners an element of authority that in turn helps the learners contribute to the learning community in a great measure. However, there is a significant amount of responsibility from the solution provider. While engaging audiences through learner-led activity, you should ensure that the objectives of the activity are clearly articulated, scope of creativity is highly encouraged, and gradings are explicitly explained.

Conclusion

Learning is a continuous process and certainly it doesn't happen in vacuum. For an engaging online learning environment, innovation always drives the lead. A combination of creativity and technology can even do wonders. In fact, there are many ways making this possible.

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